Games of Glory is a MOBA-crossover, inspired by different video game genres. It borrows its fundamentals from MOBAs and integrates the faster action controls and the flexibility in weapons choice of shooters. The persistent universe and social aspects are inspired by MMOs, and the opportunities for clone customization are drawn from Hack & Slash games. Games of Glory incorporates eSports as part of the setting, with players being able to join and create clubs, and choose different roles like star player or coach. ESports is at the heart of this experience and we hope to make it accessible to everyone!

The Games of Glory are the gladiator games of the Synarchy, the intergalactic empire controlled by the seemingly all-powerful Synarch. The Synarch imposes peace over all in his dominion, and protects them from the Exoi. The Games of Glory serve as an outlet for citizens to blow off steam as well as a medium to resolve large-scale disputes. The winners gain fame and money, as well as political influence.

Games of Glory Key Features

A Persistent Universe - Games of Glory takes place in a science-fiction universe, full of different species, planets and factions. The player takes the role of a Controller of Clones, battling for the influence of his political faction or club. Based on the wins or losses in the arena, the universe will evolve and the balance of power will change.

Action Oriented Combat Mechanics - The game is changing the established rhythm of MOBAs as well as some of the basic notions of game play. Innovations like the elimination of auto-attacks with weapons, new types of mechanics like “white damage”, faster movement, and more put the player in the midst of a frenetic battle environment.

Team Play is key - Gameplay designed for strategy and teamwork.

Weapons - A free weapons system where weapons can be swapped in the heat of battle.