The “unapologetically core” mobile MOBA Vainglory released a new playable character yesterday: Fortress, the Halcyon Well Guardian.
Fortress is a hard-hitting jungler/support that chews through enemies and empowers his allies. Specializing in multi-front conflicts, he is a welcome addition to almost any team composition.
For now, Fortress can only be unlocked with ICE. Starting next week, though, players can obtaining him with ICE or Glory.
PACKMATES (HEROIC PERK)
When Fortress is near an allied hero, he will move faster after 1 second. He will maintain this move-speed bonus so long as he’s alongside any allied hero.
TRUTH OF THE TOOTH
Fortress marks the target enemy as prey and his next basic attack becomes a short-range lunge. Fortress and allied heroes gain move speed when moving toward anything marked as prey.
LAW OF THE CLAW
Fortress claws his target for crystal damage and causes it to bleed. Bleeding targets take damage every second. Attacks from Fortress and his allies have lifesteal against bleeding targets and increase bleeding by one stack. Upon reaching max stacks, the target is dealt a burst of damage based on its max health, is slowed and receives mortal wound (-33% healing).
ATTACK OF THE PACK
Fortress howls, gaining increased health and attack speed and calls to him a pack of wolves. Each pack wolf seeks out a different enemy hero. These wolves apply bleeding with their basic attacks. Important note: You need to attack a pack wolf three times to kill it (3 ticks of health). These can be basic attacks, but you must attack the wolf three separate times and cannot simply burst them down.
With Update 1.5 come several character skin cards, gameplay changes, hero balances, and item changes.
Notably, Update 1.5 adds Tier I skins for Ardan, Joule, and Jrul, adds Tier II skins for Glaive, Koshka, and Ringo, and adds more Spoils of War cards, including Epic quality cards. Vainglory has also added a “Basic Bots” practice mode, where new players can work together to defeat computer-run opponents and learn characters.
For more details, visit the developers’ blog here.