Fallen Earth Announces Enhancements to Gameplay Graphics, Improves Environmental and Landscape Elements
2010 —œ Fallen Earth, LLC today announced the inclusion of several wilderness graphics enhancements, specifically to the elements of scrub—including grass and shrubsÃ¢
â‚¬â€terrain and fog. Sharpening and blending textures, colors and lighting, the new and improved details enhance the look and feel of the Fallen Earth post-apocalyptic
environment and heighten player immersion.
Deavellar, art director for Fallen Earth. “We want to capture the mood of the post-apocalyptic world and the improvements certainly enhance the appearance and atmosphere
of the game.”
resolution and quality of the previous scrub. With the new enhancements, players who view the landscape in first-person character mode will notice more volume within the brush
and grass than before.
the landscape and color maps have also been re-worked in order to provide a smoother blend between shades and augment color variation.
environmental element untouched, developers have also incorporated distinctive cloud movement and have further taken a look at fog effects. Improvements on the existing fog
equation now enable fog to build up more gradually, distance-wise, to players, creating a more realistic and layered appearance.
team did a wonderful job on the enhancements and we’re sure players will notice the improvements,” said Deavellar.
published, massively multiplayer online game (MMO) unlike any other, Fallen Earth. Set in the Grand Canyon in 2156 and mixing first-person shooter-style action with role-
playing game design, Fallen Earth allows players to explore a post-apocalyptic world through crafting, trading, and scavenging. Fallen Earth is co-developed with Icarus
Studios using the patented technology xScape£ Platform and available exclusively for the PC.