KongZhong’s Is a Chinese publisher whose found success in publishing European and American titles. The highlights of its portfolio are localisations of GuildWars 2 and World of Tanks. The company continued to rely on the success for stability in the third calendar quarter. Gamesindustry.biz reported that during the three-month period ended September 30, 2014, KongZhong earned $60.1 million in revenue, up 36 per cent from the prior year. Net income for the quarter was $3.5 million.
KongZhong CEO Leilei Wang
“The Company still returned to solid profitability in 3Q14 compared to 2Q14, This was driven by stable performance in our Internet Game business as we continued to release new updates for World of Tanks and Guild Wars 2 stabilized around a core loyal player base.”
The company was forced to delay the release of an unspecified number of mobile projects causing revenue in that department be lower than expected.- though it still rose from $4.7 million to $11.4 million year-on-year. That increase was attributed to popularity of their new release Rush Three Kingdoms, which launched in China during the quarter. KnogZhong has stated they are going to try release “1 to 2 high quality mobile games to the market per quarter for the foreseeable future.”Related: Guild Wars 2, News, World of Tanks