We reported a little while ago about changes to Star Wars Battlefront 2 progression that appeared to put things on the road to improvement. Turns out that may not be the case if some community postings on Reddit are to be believed.
One post by redditor TheHotterPotato offers spreadsheets as they ran a timer at the very opening of actual combat in a match and crunched the numbers to come up with average Credits per match and how much time it takes to earn a Trooper crate through regular play. According to that player’s findings, it takes approximately three hours to earn one crate; a length of time they deem to be “far, far too much of a time requirement”.
A developer officially responded to the findings, stating that the values were made based on data collected through open beta. “Among other things, we’re looking at average per-player credit earn rates on a daily basis, and we’ll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay,” reads the statement.
Another thread from redditor MBMMaverick expressed their displeasure at buying the deluxe edition only to find that a playable Darth Vader isn’t possible unless you pay to unlock him or grind for an estimated 40 hours – a reference to TheHotterPotato’s initial spreadsheet.
EA’s response? The time spent to get Vader should fill one with a sense of accomplishment:
“The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes. As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we’re looking at average per-player credit earn rates on a daily basis, and we’ll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.”
The reply has earned a staggering 246k downvotes as of this writing, reportedly a first for the website.
One of the game’s design directors has offered additional remarks about the matter, noting that performance during games has an effect on the credits earned, that Darth Vader is a “sidegrade” and not an upgrade on par power-wise with other heroes like Darth Maul, and reiterates that values are going to be the focus of regular adjustments.
Yikes. There’s really nothing more that can be said that can’t be better illustrated with a pinch of the bridge of one’s nose and a long, gravelly sigh. Just…yikes.