Guild Wars 2 has some new forums and they’re already getting a little workout. In a thread regarding what’s next for the Guild Wars 2 raids and whether things will be getting more accessible in the near future, we’ve received an official response. And that response is “not now”.
According to the raid lead designer Crystal Reid, the raids as they stand now are the difficulty they are for a reason. “Raids need to continue to remain the most challenging content in the game, and they aren’t designed to be accessible by everyone from a skill perspective,” reads the response.
With that said, Reid has admitted that getting more people into the raiding scene is important, but priorities appear to be focused on getting more raid wings live first. “Could they be more accessible from a ‘finding 9 other players to play with’ side? Sure,” writes Reid. “That isn’t always an easy problem to solve, and any solution would detract away from the team making more raid content.”
On the subject of difficulty, Reid has stated that the fourth wing of the raid could use a bit of adjustment, particularly in the case of the Mursaat Overseer fight. Reid also mentioned that the next release is eyeballing Spirit Vale’s difficulty as a baseline for challenge level. “Some of that original difficulty and magic is hard to re-capture,” admits Reid. “You never forget your first raid boss kill.”
With Path of Fire’s imminent arrival already drawing in more returning players to Guild Wars 2, allowing more folks to play the raid content can’t be a bad thing. Then again, raids are also intended to be a challenge and it’s clear that difficulty is meant to be the way it is for this content. Where do you stand on this discussion?
Source: official forums