Yesterday was yet another World of Warcraft Q&A session, and with it there was the usual gamut of various questions from players that covered a variety of topics. From 7.3.2 Legendaries, to the meta presented in the Mythic Dungeon Invitational, there was just a little bit of everything.
With regards to Legendaries, it was revealed that the upgrade path to iLevel 1000 will be similar to the upgrade path to 940 and 970. Come patch 7.3.5 and onward in Legion, the devs have said that there will be an eye kept on Legendary drop rates, as the first couple of gained Legendaries feel “essential”.
The Q&A also made mention of the RNG in Warcraft, which appears to be something that is embraced as there is “excitement in unpredictable outcomes” according to director Ion Hazzikostas. That said, it’s all about how said RNG is applied that makes a difference, apparently.
“In Legion, RNG is in more places, but has less impact. Looking at loot, in Legion loot drops everywhere; you can get item level 900 and 915 gear from many places. If you’re looking for a specific item, the impact of randomness is reduced but they also want something to strive for. If you go through a raid, it feels bad when players know there’s nothing they can get that would be an upgrade. In addition, they don’t like players doing old raids solely for the chance at Legendaries and are looking at systems to help change this.”
The Q&A also squashed any hope of flight in Argus, discussed how the recent Mythic Dungeon Invitational showed that underused specs have a place, offered some plans for additional account-wide unlocks, and a whole lot more. There’s a full recap and VOD of the Q&A session on Wowhead
We’re not so sure how many people are going to agree with RNG as a “good thing” in World of Warcraft, but we’re curious to find out. If you’ve got any thoughts on anything that was touched on in this Q&A session, be sure to share with us!