The Mining Missions
While the mechanics and goals of Deep Rock Galactic are quite repetitive at heart, the gameplay doesn’t get stale thanks to the game’s bubbling personality and variety of mission types. Depending on the mission, the dwarves might be hunting eggs, searching for rare minerals, or building and connecting grindable fuel pumps, to name a few.
The missions happen in different locations in the solar system, each sector has a different feel with different skins and a few other changes. All of them are tense, in no small part due to the possibility of raiding hordes of bug-like beasts. Though a greater variety of foes wouldn’t go amiss, nor a less frustrating 3D scanning map (this was especially problematic on console).
Still, the cool parts of Deep Rock Galactic more than make up for these frustrations. And being cool is something DRG makes very easy. After just a few hours of gameplay you’ll find yourself performing zipline combat, shooting from giant flying stingray like creatures, and performing mid-air jumps between pipelines as you grind along them firing at swarms of foes.
Let’s Meet the Dwarves
The different dwarf classes are what gives the game so much flavour. There are four classes: Engineer, Driller, Gunner, and Scout. Each has their own weapon set, traversal tool, accessories, and more:
The Engineer builds and reloads turrets, fires a grenade launcher and deploys decoy grenades to distract the horde.
The Driller does hardcore CQB damage with a flamethrower as well as satchel charges and throwable impact axes.
The Scout works best alone with his personalised grappling hook, flare-gun, shotgun, and carbine providing the ideal kit for a mobile explorer.
The Gunner lives up to his name with a huge minigun, a heavy revolver, grenades, and a life-saving shield generator that pushes out foes.
Of course, all of this equipment can later be upgraded or swapped for other badass weaponry like proximity mines and cryo cannons.
These classes optimise for a really cohesive party that genuinely rely on each other not only in combat but to explore the deep dark caves. Each class has a unique traversal tool to help them explore the labyrinths, but these tools also encourage teamwork and cooperation. The Engineer lays bulbous platforms to help the team gain altitude; Drillers (unsurprisingly) drill but they do so in style – with dual wielded drill gloves; Gunners create a zipline that all of the party can use, and Scouts, best for exploring solo, have grappling guns allowing them to zip out of peril.
Is Deep Rock Galactic Fun to Play Solo?
While DRG is best played with three other friends, it’s is a great game to play alone or in pairs too. When solo playing, players have the assistance of a droid companion, Besco – who will mine on command, revive you if you’ve fallen, and assist with upgradeable weapons like rotating chain guns and rocket launchers.