Usually when we think of Necromancy in most MMOs, we think of a class that's able to raise the dead or otherwise manipulate the souls and bodies of foes for their bidding. Crowfall Necromancy, however, is an entirely different beast; a crafting profession that lets players build new bodies for others to use.
Necromancy and its application in Crowfall is the subject of the newest developer blog, explaining how Necromancy crafting lets players literally put together body parts in-game in order for others to get stronger avatars. These bodies, or Vessels, are higher quality than the starting Vessel offered by a race's Temple upon first beginning the game, and can have improved stats such as greater Strength, Dexterity or Intelligence.
The job of the Necromancer is to find Dessicated Body Parts, restore them with help from a high-level Alchemist, apply Additives like special eyes that improve certain stats, and bring the Vessel to life with a Philosopher's Stone.
According to the post, Necromancy will have less stages of construction than other crafting professions, but will also offer the most variety in creation of final product. "Each vessel is a handcrafted masterpiece potentially loaded with optional additives (or, conversely, a poorly crafted mess)," reads the post.
Necromancy is coming to the game's Big World test, but no details on when were offered. Full information about the new crafting profession can be read here.
Our Thoughts
This is, without a doubt, the single coolest application of Necromancy in any MMO, full stop. The Necromancy crafting profession sounds incredibly challenging but also immensely rewarding, both fiscally as well as emotionally. It's alive! It's alive!!
Your Thoughts
What do you think about Crowfall's take on Necromancy? Do you like the idea of being able to craft powerful avatars in-game, or do you prefer Necromancy as a separate class? Give us your take below.
Source: official site
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