It looks like things have gone from “hiatus” to outright halted. A post shared to the game’s subreddit has confirmed that active Breakaway development is being stopped after some “soul searching” failed to find a way to make the team-based battle sport grow.
Despite the adjustments to Breakaway’s core gameplay that were made during the aforementioned hiatus, Breakaway was simply not able to make enough of a mark and meet the team’s high standards. As a result, the devs will be moving on to other projects while Breakaway itself will no longer be developed.
“We remain exceptionally proud of the team’s work, and feel privileged to have been a part of such a dedicated and enthusiastic community,” reads the announcement. “We will reach out to this channel as soon as we have news to share regarding our new projects, and if a thunderbolt of inspiration strikes that leads us back to Breakaway, you’ll be the first to know.”
As far as the other games in Amazon Game Studios’ lineup, active development appears to be ongoing, with job postings still open for devs to work on the sandbox MMO New World and Westwood Studios founder Louis Castle named as head of the competitive multiplayer title Crucible in March of last year.
Considering the already-burst bubble of MOBAs and the incredibly competitive multiplayer shooter sub-genre, we’re not terribly surprised that Breakaway wasn’t making much of a splash. We wish the devs affected by this decision the very best of luck in their future projects and hope that Amazon Game Studios’ other titles will bear greater fruit.
Source: Breakaway subreddit