Free to Play MMORPG Dungeons and Dragons: Neverwinter at E3 2012

The Perfect World booth at E3 2012 was an impressive sight to behold; giant, skeletal dragons, cosplay booth babes and enormous LCD screens adorned the area while hundreds lined up, eagerly awaiting their chance to sample the upcoming Free to Play MMORPG, Dungeons and Dragons: Neverwinter.

The sample gameplay was tight and polished to a mirror sheen, though not without its own version of ‘been-there-done-that’ MMORPG nostalgia. Were this to be released as a typical subscription MMO, I’d have my concerns on its success, though as a F2P title it stands alone.

High-Quality graphics and combat mechanics, a polished UI and impressive character creation were just some of what was on offer, and the guys from Perfect World were more than happy to share some insight in what we can expect to see come release.

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Initially, I was more than a little confused when I sat down to find that the active combat mechanics resembled a traditional MMORPG more than the Dungeons and Dragons: Neverwinter series, though it was explained that this was an intentional choice – PW Studios wanted to keep true to the D&D world and surroundings, while adding a new, more active combat system to keep up with the growing Action MMO trend of 2012.

It’s a smart move, and one that I see having a massive impact on the genre. It seems a more story-story based experience in in store for D&D:N, and I for one couldn’t be happier for it.

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There wasn’t a great deal on offer in terms of juicy coverage, but 10 minutes of play time was more than enough to know that this is a game we’ll be eagerly awaiting release. I asked about the PvP involvement, thought sadly, they weren’t releasing any information at this time.

There seems to be a full range of traditional races and classes and MMORPG elements on offer, that, honestly, didn’t appear to be breaking any new ground; though, it must be said that the overall experience taken from our short time playing was definitely one we’ll remember fondly. 

Stay tuned for more Dungeons and Dragons: Neverwinter coverage, right here at

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