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League of Legends Second in Online Gaming Revenue for 2013

A new report from SuperData lists League of Legends as the second highest in revenue earned by micro-transactions in 2013. The report includes online games from around the world and clearly shows that South Korea is still the dominant force in this genre. They have three of the top five earners on the list, CrossFire, Dungeon Fighter Online, and Maplestory.


Top 10 Online Games 2013:

  1. CrossFire: $957 Million
  2. League of Legends: $624 Million
  3. Dungeon Fighter Online: $426 Million
  4. World of Tanks: $372 Million
  5. Maplestory: $326 Million
  6. Lineage: $257 Million
  7. World of Warcraft: $213 Million
  8. Star Wars: The Old Republic: $139 Million
  9. Team Fortress 2: $139 Million
  10. CounterStrike Online: $121 Million

It should be noted that if World of Warcraft’s subscriptions had been calculated into this revenue list it would be the top earner for 2013.

The report also showed trends in online gaming for 2013.

  • Social Gaming is down 21% from 2012 with a total revenue of $1,815 Million.
  • Free to play sales are up 45% to $2,893 Million. But monthly active users are on the decline.
  • Pay to play MMOs made $1,126 million, down 19%. And overall micro-transaction spending is down.

About Shannon Doyle

Shannon first discovered MMOs in 1999 when she picked up the newly launched Everquest. This started a lifelong love affair with online gaming that has taken her around the world and brought her to MMOGames.com. While she still pines for the streets of Paragon, the City of Heroes, today she spends most of her gaming time walking across Tyria in Guild Wars 2, roleplaying with anyone who says hello.