Neverwinter Oathbound Paladin

Did you miss the Neverwinter Twitch on Friday? They have been unveiling details of the new Oathbound Paladin class coming in the Elemental Evil update.

Oathbound Paladins can become either tanks or healers, filling out more options for players as well as bringing non stacking Auras to the table for their parties.


Bask in the holy light of your nearest Paladin to take advantage of :

  • Aura of Courage: You and allies within 30′ of you deal bonus damage.
  • Aura of Truth: Foes within 30′ of you deal 5% less damage.
  • Aura of Wisdom: You and allies within 30′ have 10% increased Recharge Speed.
  • Aura of Haste: You and allies within 30′ move 20% faster and generate AP 20% faster.

Going back to the Paragon path options, first you have Protection.

Protection Paladins focus heavily on generating a large amount of aggro and generating temporary hit points and shields that allow them to tank incoming damage and keep fighting.


Alternatively you can become a Devotion Paladin. Devotion Paladins use an At Will heal power to provide a constant stream of healing while using their encounter powers to manage the battlefield.

Finally Paladins generate Divine Call energy passively or when they use their Encounter Powers. Should your adventure start to go sour dealing with the Elemental Evil unleashed on Neverwinter … call in Divine help.

More details will be coming in the coming weeks.

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About Jonathan Doyle

Once long ago Westwood made a space game. Earth And Beyond was the start of the journey. From there, through Paragon City and to the fields of Altdorf, there were battles. Westwood brought me to MMOs. City of Heroes refined my love for them. Warhammer brought me to writing about them. He loves all things space, sci fi, Warhammer or heroic.