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New Landmark Development Videos Show Lighting And Camera Effects

Two new Dev Preview videos from Daybreak Games have been released, which showcase lighting and camera effects in Landmark. The Landmark development videos were uploaded to Landmark’s  YouTube channel on February 8.



The first of the videos, titled “Dev Preview: Claim Time” showcases the claim time system, demonstrating the dynamic lighting and shadow effects that the engine can render at various times of day. The claim time system is a custom system in Landmark which allows players to set the time of day on their claim, which is a patch of land a player can control. In the video, the developer clicks through times of day and night, showing the transitions and graphic effects. The transitions are smooth and rapid.


The second video demonstrates the three types of camera controls in Landmark. The character camera simply looks where the character looks, and can be zoomed all the way in to 1st person view, or stay zoomed out in a more traditional MMORPG third-person view. The second camera control option is called the orbit camera, and in this setting, the player can designate a central point for the camera to rotate around, so it can be viewed from all sides; this point of rotation need not be centered on the character in any way, and this central point may be changed with a simple click. Lastly, the free fly camera option was demonstrated, and this means exactly what it says; the camera is not bound to any object, and the player may look around wherever they wish, from whatever angle they wish.

Our Thoughts:

The whole Landmark/EQ Next saga is one of those things that everyone has strong feelings about. It’s been something of a rocky road, but we hope that these videos are a sign that genuine momentum is being gained in development; we’d very much love to see this go live.

Source: Dev Preview: Claim Time video and Dev Preview: Cameras video.

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About Amanda Ten Brink

Amanda Ten Brink lives in the Netherlands, and has been an avid gamer most of her life, from tabletop wargaming and RPGs in the early 80s to Guild Wars 2, Elder Scrolls Online, and old school Dungeons & Dragons (the tabletop sort) today. Hobbies include drawing and painting, playing bass and guitar, learning new languages (Currently studying Russian) and sleeping, which she can simply not get enough of. Please Note: I write content for MMOGames only. If you see my work on any other portals, those portals are stealing content.