In a recent study regarding sales of video games, SuperData Research compiled the data across every platform and released information regarding the top selling games for every market.
It should be no surprised that League of Legends and World of Warcraft are the number one free-to-play and pay-to-play MMOs right now. However, it is interesting to note that Metal Gear Solid V on PC outperformed the console version and FIFA 16 ended up at the top console game this fall. Furthermore, social platforms are completely dominated by casino style games.
Global revenue for all game categories, except pay-to-play MMOs, increased this year as sales reached $5.4 billion in September, 2015. The average growth was 11% across the board with the largest being digital console sales, up 29%, and the worst pay-to-play MMOs, which were down 8%. In terms of pure revenue, however, mobile sales dominated the battlefield with 9% growth to $2 billion, which shows just how powerful that particular market has become.
The study also found that many developers of shooters are moving away from a combined single-player and multiplayer experience. Call of Duty: Black Ops III will not have a single-player campaign on the Xbox 360 or PlayStation 3 versions of the game due to technical difficulties. EA’s Star Wars: Battlefront and Ubisoft’s Rainbow Six: Siege won’t have a single-player mode at all.
It’s expected that cutting these costs and adding in DLC will help increase revenue for publishers. Additionally, Star Wars: Battlefront is launching with a $50 season pass. This is possibly due to each of EA’s last three entries in the Battlefield franchise seeing a faster post-launch revenue decline than the previous game.
Source: SuperData ResearchRelated: F2P, League of Legends, MMO, MMORPG, SuperData, World of Warcraft