One of the more surprising gaming news stories to come out of this month was the Amalur IP acquisition by THQ Nordic, which didn’t really provide more information beyond the fact that it had happened. Now, though, there’s a bit more of a clearer picture of why the studio acted on the acquisition.
In an email interview with product development director Reinhard Pollice, a few early details on where things go from here with the Amalur IP were provided. Judging by their response, THQ Nordic seems more focused on the action RPG Kingdom of Amalur: Reckoning than anything related to the Amalur MMORPG Project Copernicus.
“Our portfolio of IPs is focused on interesting core gaming IPs. We see Amalur as an IP that is known for relying strongly on deeply designed mechanics, in this case RPG mechanics. That’s what we consider core,” wrote Pollice. “THQ Nordic in general has a lot of passion for these type of games.”
With all of that said, outright firm plans for what THQ Nordic will do with the license still are not decided upon.
“It would be too early to make any statements about any future plans with the IP. Our approach in these situations is to learn as much about the past and existing games as possible, and once we feel in a comfortable position, we will try to get something off the ground. But at this point nothing has been decided.”
So this pours a bit of cold water on the idea of Amalur: The MMORPG becoming a thing ever again, but we can never really say never. As mentioned previously, though, we wouldn’t mind Kingdom of Amalur: Reckoning making a remastered comback. We’d just love to see that core RPG idea brought to the MMO/multiplayer space, too.
Source: Venture BeatRelated: Game Dev, Games Industry, Kingdom of Amalur, MMO, MMORPG, News, Project Copernicus, RPG