It’s unfortunate, whether its online games, banking or just some random website, DDOS attacks are becoming a big problem. Since the launch of Draenor yesterday, the World of Warcraft servers have been experiencing a constant stream of DDOS (Direct Denial of Service) attacks. Blizzard has made several responses in regards to the recent problems. For more information, players can visit this thread on the official forums. The related post is regularly updated with new information
Related: Expansion, MMORPG, News, World of Warcraft
We’re excited to finally launch Warlords of Draenor and explore this new world with you, but we know that the experience has been less than ideal as we approach our first full day of launch.
Europe was our first region to launch, and we encountered a few issues due to the sheer number of players attempting to enter Draenor from a single location. We worked to add multiple new ways to access Draenor, and this helped ease some of the initial rush into the new expansion as players were able to access it from their capital cities, as well as from the shrines in Pandaria.
While that solution helped a ton for our North American launch, we ran into a few other issues, including a distributed denial of service attack, that resulted in increased latency.
To help correct for this and other issues, we’ve temporarily lowered maximum realm populations. This means there will be high queue times experienced on high-population realms.